Why change something that was so perfect? We don't want to be dicking around with filters. Yes, you can filter but what if I only want hard or extreme maps? Oh, I can only filter one at a time. This sporadic scattering all over the place is a mess. Why is my best time in tiny letters? Why do you think we want to be searching aimlessly around a map trying to find the things we need to do with your crappy progression? PLEASE just make an 'original mode' where all the levels are layed out in blocks so we can access them quickly and easily. I understand you've got themed maps for different cities and that's great, but the icons don't easily show what you need to do on each level. Opening them isn't the exciting event you intended it to be. And for gods sakes allow us to open them all at once. There's no incentive to even open them after the first ten because you just get the same old shit over and over 'legendary' items shouldn't be appearing four times in a row. Trials is very much a solo experience for a lot of people and this forced social aspect adds nothing at all to the game. We need the ability to turn of ghosts completely. We don't give a shit about other players we don't even know, and if we do, we check the score board. Nobody wants strangers avatars mocking them every time the complete a track. Add some variety to them for the love of God and reduce the amount of time it takes to unlock things. Pride and accomplishment doesn't come from regurgitating the same three ideas you had for challenges ad infitunum. I don't know if you're planning 'pay-to-progress' microtransactions but you probably are. Nobody wants to spend three hours doing backflips to unlock tracks.
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